
Romance of the Three Kingdoms IV: Wall of Fire (versão japonesa)
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Romance of the Three Kingdoms IV: Wall of Fire (versão japonesa) (1995)
Romance of the Three Kingdoms IV: Wall of Fire (Japanese)
KOEI

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Romance of the Three Kingdoms IV: Wall of Fire é amplamente considerado uma das entradas iniciais que definiram a linhagem de estratégia histórica da Koei. Ambientado na era de senhores da guerra rivais, do fim dos Han ao período dos Três Reinos, o jogo pede que o jogador assuma o papel de um governante e busque a unificação por meio de política interna, diplomacia, gestão de oficiais e guerra. O que tornou esta entrada especialmente notável foi o senso mais forte de personalidade entre os oficiais: traços especiais individuais se tornaram mais importantes, discussões em estilo de conselho foram introduzidas e tribos de fronteira apareceram como fator diplomático. As batalhas também ganharam mais espetáculo e variedade por meio de finais em castelos e armas de cerco, como aríetes e catapultas. Por causa desse equilíbrio entre acessibilidade e profundidade estratégica, o jogo costuma ser lembrado como uma das formas mais polidas do design inicial de cidades e governantes da série.
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