
Romance of the Three Kingdoms IV: Wall of Fire (japonais)
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Romance of the Three Kingdoms IV: Wall of Fire (japonais) (1995)
Romance of the Three Kingdoms IV: Wall of Fire (Japanese)
KOEI

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Romance of the Three Kingdoms IV: Wall of Fire est largement considéré comme l'un des premiers épisodes déterminants de la lignée de stratégie historique de Koei. Situé à l'époque des seigneurs de guerre rivaux, de la fin des Han à la période des Trois Royaumes, le jeu demande aux joueurs d'assumer le rôle d'un souverain et de poursuivre l'unification par la politique intérieure, la diplomatie, la gestion des officiers et la guerre. Ce qui a rendu cet épisode particulièrement notable est le sens plus fort du caractère des officiers : les traits spéciaux individuels sont devenus plus importants, des discussions de type conseil ont été introduites et les tribus frontalières sont apparues comme facteur diplomatique. Les batailles ont également gagné en spectacle et en variété grâce aux finales de château et aux armes de siège comme les béliers et les catapultes. Grâce à cet équilibre entre accessibilité et profondeur stratégique, le jeu est souvent retenu comme l'une des formes les plus abouties du premier design ville-et-souverain de la série.
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