SimCity 3000

🛈
SimCity 3000 (1999)
Maxis
Play
SimCity 3000 is a city building simulation video game. There are many changes between SimCity 3000 and its immediate predecessor SimCity 2000. These changes span both the integral city management aspects of the game, as well as its graphical and landscape aspects. More and newer city services are featured. These changes create a greatly different experience from that of SimCity 2000. The most notable change is the addition of the concept of waste management. In SimCity 3000, garbage begins to accumulate when the city grows to a medium size, and must be disposed of at the expense of the city. Farms and agricultural structures are also introduced, appearing on large light industrial zones in a city with low land value and little pollution. A new zoning density was also added, totaling three densities, compared to SimCity 2000's two. In addition to their limited life span, power plants and other utility buildings were also made vulnerable to decreasing maximum output due to age. All power plants have a life span, and additionally, the water facilities now have a life span as well.