
Three Kingdoms: Fate of the Dragon (Chinese)
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Three Kingdoms: Fate of the Dragon (Chinese) (2000)


As the authority of China’s Eastern Han dynasty weakens, rival warlords struggle for cities, people, and territory. Fate of the Dragon follows the rise of the forces led by Cao Cao, Liu Bei, and Sun Quan, bringing the conflicts and personalities of the Three Kingdoms era into real-time strategy. Establish a foothold, recruit capable leaders, develop your military, and direct your armies through a changing political and military landscape.
Cities and the surrounding countryside occupy connected maps. Each city has its own interior for construction, production, and garrisoning, while the territory map provides room for marching, fighting, and contesting strategic locations. Units pass between these spaces through city entrances. Two map windows help you follow developments at home and abroad, linking the timing of an offensive to the resources and manpower available behind it.
Economic management involves gathering, farming, and processing. Laborers grow grain, raise livestock, cut timber, and mine iron, while workshops turn agricultural supplies into food and wine. Tax levels influence revenue and population growth, and recruiting soldiers draws workers away from production. Troops can return to civilian employment, allowing a depleted economy to recover before another campaign begins.
Logistics shape how long an army can remain in the field. Units need regular supplies to maintain their strength, making the distance between an army and its supporting cities a practical concern. Support wagons travel with troops and deploy into camps where units can replenish and recover. Laborers, assisted by packhorses, deliver supplies to these positions. Camp placement and the protection of transport routes become part of preparing for battle.
Sieges bring gates, ramparts, and scaling ladders into play. Concentrate forces against an entrance or send soldiers over the walls to confront defenders before advancing into the city. Horses also give troop organization flexibility. Infantry can become mounted units when supplied with horses and continue on foot after losing them, creating opportunities to adapt movement and deployment during a campaign.
Historical leaders contribute to administration as well as warfare. They gain experience through combat and official appointments, improve their attributes, and acquire skills that strengthen their roles. Research and diplomacy provide further ways to develop a kingdom. The balance between economic recovery, military expansion, and support from allies changes with the resources and threats facing each position.
Single-player campaigns present the circumstances of the different factions, while skirmishes offer battles against computer-controlled opponents. Multiplayer supports competitive and cooperative play, including shared control of a kingdom. Players can divide responsibility for managing cities, moving supplies, and commanding troops, coordinating their decisions as the campaign unfolds in real time.
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Cloud saves, then browser saves, are selected first. Choose Continue game to use your latest progress here. Loading a save returns to that saved point.
You can also keep a backup using the buttons above the game:
Backups only change when you save again. Wait for saving or downloading to finish before closing the page.
Clearing this site's data can remove your progress and browser saves. Keep important saves in the cloud or download a backup.
After exiting the game, wait for shutdown to finish, then back up your save and close the page.
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